![]() In the Properties palette, subdivide as desired.Change the skinning method on the new figure to Poser Unimesh (Figure > Skinning Method > Poser Unimesh).Click OK to proceed with the rig and morph transfer.Scroll to the bottom of the body part list that appears and uncheck "SubD.".With the imported OBJ selected, load your re-saved figure from the host library.Go to the Setup Room and make your libraries visible (Window > Libraries).Load the raw figure geometry (OBJ file) into Poser 12.Re-save the figure in your Poser library.Turn DSON subdivision off (Scripts > DSON Support > Subdivision > Subdivision OFF). I assume this process will work for G1-3 figures as well. This will at least get a posable, morphable, and subdivided Genesis+ base figure into Poser 12. The downside is that I doubt the "Transfer Active Morphs" script will work on this converted figure, so getting clothes to fit a morphed character won't be as simple as it once was, though it's still technically possible via a process similar to the above. I have some background in programming, and I've been researching ways to convert Python 2 material to Python 3. ![]() ![]() While script conversion seems rather easy, I think the core of the incompatibility lies in the "dzdsonimporter" PYD file, which is a compiled module.
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